Refine Your Results:
Topic
Technology
General Technologies
Specific Technologies
Region
Africa (Sub-Saharan)
Asia
Central America / Caribbean
Country
North America
Region
Industry
Consumer
Age
Ethnicity
Gender
Status
Company
Source
Facts Tagged With 3-5 years old
1-20 of 41 results
The average age of adoption for children who own portable video game systems is 6, down from 6.4 in 2011
Gaming Devices Remain the Dominant CE Devices Used by Kids but Media Tablets are Gaining Traction
13% of kids aged 4-14 have access to a tablet, up from 3% in 2011
Gaming Devices Remain the Dominant CE Devices Used by Kids but Media Tablets are Gaining Traction
Households with kids aged 4-14 own an average of 10 consumer electronic devices, with kids using an average of 5
Gaming Devices Remain the Dominant CE Devices Used by Kids but Media Tablets are Gaining Traction
US girls spend an average of 9.5 hours per week on social networking sites
APP STORES ARE PARENTS PRIMARY RESOURCE FOR FINDING CHILDRENS APPS
US boys spend an average of 10.8 hours per week playing video games
APP STORES ARE PARENTS PRIMARY RESOURCE FOR FINDING CHILDRENS APPS
The average US child aged 2-5 spends 7.4 hours per week playing with games or puzzles
APP STORES ARE PARENTS PRIMARY RESOURCE FOR FINDING CHILDRENS APPS
Educational apps are the most popular type of apps downloaded by parents of children aged 2-8, while social networking apps are most popular for those with children aged 12-14
APP STORES ARE PARENTS PRIMARY RESOURCE FOR FINDING CHILDRENS APPS
59% of iPhone users are over 24 years old, while 53% of iPod users are under 24 years old
Jumptap July MobileSTAT Report: Third Party Data Increases Mobile Ad ROI | Jumptap
Children aged 2-14 with access to app-capable devices spend an average of 1 hour per session with the devices
NPD Group Blog » Kids are Crazy for Apps
35% of paid apps on devices to which children aged 2-14 have access are gaming apps
NPD Group Blog » Kids are Crazy for Apps
87% of boys aged 2-14 with access to app-capable devices play gaming apps, compared to 80% for girls
NPD Group Blog » Kids are Crazy for Apps
The average app-capable devices to which kids have access has 6.5 gaming apps
NPD Group Blog » Kids are Crazy for Apps