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1-20 of 206 results
By 2016, 30% of businesses will directly or indirectly monetize their information assets by trading, bartering or outright selling them
Gartner Predicts 30 Percent of Businesses Will Be Monetizing Their Information Assets Directly by 2016
25 developers accounted for 50% of mobile app revenue in the US during the first 20 days of November 2012
Top 25 US developers account for half of app revenue | Canalys
Cumulative mobile app revenues will exceed $30B, including pay-per-downloads, in-app purchases, subscriptions, and in-app advertisements
Cumulative Mobile App Revenues Set to Exceed $30 Billion by End-2012
$3 is the average price at which app gamers feel an app game purchase or a free-to-paid app upgrade is a good value
Close To One Quarter Of App Gamers Only Play On Mobile Devices – NPD
14% of total gamers purchased microtransactions or additional game content in the past 3 months versus 11% during the same time period in 2011
The U.S. Experiences Decline In Total Number Of Gamers – NPD
Buy online pick-up in-store now represents more than 35% of Home Depot's mobile sales
The Home Depot Management Discusses Q2 2012 Results - Earnings Call Transcript - Seeking Alpha
Global average revenue per download on Apple's App Store declined from 24 cents at the end of 2011 to 19 cents in Q2 2012
Apple’s China App Store Market Size: 18% of global downloads but only 3% of global revenue
Average Apple App Store revenue per download in China down from 4 cents at the end of 2011 to 3 cents in June 2012
Apple’s China App Store Market Size: 18% of global downloads but only 3% of global revenue
Apple's App Store accounts for 18% of global iOS app downloads but only 3% of revenues
Apple’s China App Store Market Size: 18% of global downloads but only 3% of global revenue
14% of smartphone gamers pay for in-game virtual goods, averaging $25 per spender
PlayFirst and Magid study: Games Now Top Money-Maker on Tablets and Smartphones - PlayFirst Games
23% of tablet gamers pay for virtual goods, with an average spend of $62
PlayFirst and Magid study: Games Now Top Money-Maker on Tablets and Smartphones - PlayFirst Games
79% of Facebook game players that spend on games spend in two or fewer games per month
Monetization Research | Arkadium
67% of Facebook game buyers wait more than a week before they are convinced to purchase in a Facebook game
Monetization Research | Arkadium
52% of Facebook social game purchasers typically stay in the $0-$5 range for in-game purchases
Monetization Research | Arkadium
67% of all US gamers acquired at least one free or paid game in the last 3 months
Of All U.S. Gamers, 67 Percent Report Acquiring At Least One Game In Past Three Months – NPD