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Facts Tagged With Business Models
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14% of total gamers purchased microtransactions or additional game content in the past 3 months versus 11% during the same time period in 2011
The U.S. Experiences Decline In Total Number Of Gamers – NPD
67% of all US gamers acquired at least one free or paid game in the last 3 months
Of All U.S. Gamers, 67 Percent Report Acquiring At Least One Game In Past Three Months – NPD
87% of US households subscribe to some form of multi-channel video service
OVERALL, 87% STILL SUBSCRIBE TO A MULTI-CHANNEL VIDEO SERVICE
65% of U.S. e-retailers can ship packages to customers in 3 days or less
Study: Only 7 percent of e-commerce sites offer one-page checkouts | RetailCustomerExperience.com
The average number of checkout pages for an e-commerce order is 3, with 7% of merchants offering 1-page checkout
Study: Only 7 percent of e-commerce sites offer one-page checkouts | RetailCustomerExperience.com
Spending on marketing analytics is expected to increase 60% by 2015
The CMO Survey: Highlights and Insights
Social media spending as a portion of marketing budgets is expected to grow to nearly 20% in five years from 7% in 2012
The CMO Survey: Highlights and Insights
Mobile ads accounted for ~1% of the digital revenue at US newspapers in 2011
The Search for a New Business Model | Project for Excellence in Journalism (PEJ)
Daily Deals accounted for 5% of US newspapers' overall digital revenue in 2011
The Search for a New Business Model | Project for Excellence in Journalism (PEJ)
US newspapers are losing ~$7 in print revenue for every $1 in digital revenue they bring in
The Search for a New Business Model | Project for Excellence in Journalism (PEJ)
43% of employers use social media to recruit – of those, 88% use LinkedIn, 46% Facebook and 22% Twitter
How Employers Are Paying in 2012
U.S. and UK average business mobile investments of $422K will rise to $926K in the next 1.5 years, with a third of companies planning to launch 4 or more mobile projects in the next 12-18 months
U.S. and UK Businesses to Double Mobile Project Spend in Next 18 Months » Antenna
Women-owned firms (50% or more) account for 40% of all privately held firms
Center for Women's Business Research - Key Facts
Record companies in China earn 71% of their revenue from digital sources, compared to 53% in South Korea and 52% in the U.S.
RESOURCES - IFPI publishes Digital Music Report 2011
68% of marketers have generated leads from social media sites, with more than 55% of them having closed deals from social media leads
2011 State of Digital Marketing Report
The highest volume mobile apps sell for $0.99; the highest grossing mobile apps sell for $9.99
Global Video Games Fundraising, Investment, M&A and JV Review
Average game development costs are $3-5MM for the Xbox, PS2, and Gamecube; $5-7MM for the Wii; and $15-30MM for the Xbox 360 and PS3
Global Video Games Fundraising, Investment, M&A and JV Review
We see our kiosk strategy as a steppingstone to digital downloads which would likely be at the same price as video on demand. New releases at [higher] VOD pricing is a very different economic model than the one currently deployed by Redbox
Blockbuster CEO Jim Keyes Still Sees Movie-Rental Opportunities
87% of internet subscriptions were sold directly by magazine publishers in 2009. This is broken down to 75% new business and 12% renewals
Consumer Marketing Survey: Subscription Sales on the Internet
Breakdown of sources for internet new business magazine orders: editorial websites 43%, email (internal lists) 15%, email (external third party lists) 1%, other internal (i.e. cross selling, upsells) 10%, other direct to publisher third parties (i.e. affiliates) 19%, search engines 3%, co-registration 7%
Consumer Marketing Survey: Subscription Sales on the Internet