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Facts Tagged With Digital Distribution
1-15 of 15 results
Ubisoft's online and digital revenue reached $190.33M in fiscal year 2012
UBISOFT® REPORTS FULL-YEAR 2012-13 SALES AND EARNINGS FIGURES
Ubisoft projects online and digital revenues to increase by 50-70% in fiscal year 2013
UBISOFT® REPORTS FULL-YEAR 2012-13 SALES AND EARNINGS FIGURES
38% of gamers prefer to purchase games in digital format when pricing and availability are equal to physical games
The NPD Group: Report Shows Increased Number of Online Gamers and Hours Spent Gaming – NPD.com
"The future in digital distribution will be curated feeds" - The Behemoth developer John Baez
Industry instability is here to stay, says The Behemoth | GamesIndustry International
"The idea of direct-to-consumer digital distribution has been around, but it keeps getting better. And as it gets good enough, you're going to overtake the retail stuff" - Klei founder Jamie Cheng
AAA troubles can help independent scene, says Klei founder | GamesIndustry International
Electronic Arts expects its digital revenues to increase 40% year-over-year in 2013 to account for ~40% of total company revenues
Electronic Arts Reports Q4 FY12 and FY12 Financial Results
Online and mobile delivery now accounts for 31% of the UK music market, 26% of games and
5.4% of video
Games overtakes video as UK's biggest entertainment category in 2011, But video is fighting back - Entertainment Retailers Association
The launch lineup of PS Vita games is 17% more expensive for direct download on the PlayStation Network than at retail
PS Vita launch lineup 17% more expensive from PSN than retail » SavyGamer
On a trailing 12-month basis, Electronic Arts' digital revenue exceeds $1B
Q3 FY12 PREPARED COMMENTS
42% of the global gaming industry's revenue comes from digital sources, compared to 32% for music, 5% for newspapers, 4% for books and 1% for film
RESOURCES - IFPI publishes Digital Music Report 2011
Digital content accounted for 24% of game sales in 2010, generating $5.9B in revenue
The Entertainment Software Association - Industry Facts
The global digital games market will more than double over the next 5 years to be worth $53B in 2016
Digital games market to more than double to $53 billion » Ovum
More than 76% of PC gamers in Europe have purchased a full game via digital delivery
DFC Intelligence » Western European Game Market Estimated at €16 Billion ($23 billion)