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Facts Tagged With Facebook
1-20 of 641 results
142M Americans visited Facebook in March 2013, for an average of 6 hours 44 minutes
March 2013: Top Education
"Games revenue in Q1 [2013] benefited from the growth of games launched in the past year, and also from our efforts to increase game distribution, usage, and payments conversion" - Facebook CFO David Ebersman
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"We offer developers a unique opportunity to drive downloads of their mobile apps. During [Q1 2013] 3800 developers used that to drive nearly 25 million downloads" - Facebook COO Sheryl Sandberg
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"We're up to 81 of the top-grossing 100 iOS apps, and 70 of the top-grossing Android apps are connected in with Facebook, so we're getting good coverage" - Facebook CEO Mark Zuckerberg
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"With the exception of our largest partner, Zynga, whose growth hasn't been as awesome as everyone had hoped, the rest of the [gaming] community is actually growing quite well and is quite healthy" - Facebook CEO Mark Zuckerberg
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"We believe Facebook continues to offer a compelling platform for developers to build great games and businesses, and we will continue to invest in this area" - Facebook CFO David Ebersman
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"We're pleased that Q1 [2013] represented [Facebook's] largest three month quarter of games revenue to date, despite a 37 percent drop in year over year payments volume from our largest developer, as our other developers increased their payments volumes by almost 60 percent and we saw a record number of people playing games on Facebook" - Facebook CFO David Ebersman
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"Of the top 100 grossing apps on both iOS and Android in the last week of Q1 [2013], about 40 percent of them used [Facebook's] mobile app install ads. In gaming, travel, e-commerce and financial service industries, the early indicator is that our cost per install is highly competitive" - Facebook COO Sheryl Sandberg
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"Our growth is particularly strong from new small and medium-sized marketers, direct response marketers, and app developers" - Facebook COO Sheryl Sandberg
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
52% of US smartphone or tablet owners have liked a Facebook page specific to an upcoming vacation
Infographics - TECHIE TRAVELER - Lab42
50% of US consumers who have liked a brand on Facebook say the brand's Facebook page is more useful than its website
Facebook Social Media Infographic - LIKE US! - Lab42
52% of US consumers who have liked a brand on Facebook despite having no intention of buying its products did so in order to receive a free item
Facebook Social Media Infographic - LIKE US! - Lab42
24% of US consumers who have liked a brand on Facebook despite having no intention of buying its products did so in order to help a friend
Facebook Social Media Infographic - LIKE US! - Lab42
46% of US consumers who have liked a brand on Facebook have done so despite having no intention of buying its products
Facebook Social Media Infographic - LIKE US! - Lab42
77% of US consumers who have liked a brand on Facebook say they have saved money as a result
Facebook Social Media Infographic - LIKE US! - Lab42
34% of US consumers who have liked a brand on Facebook say promotions are the biggest motivator for doing so
Facebook Social Media Infographic - LIKE US! - Lab42
69% of US consumers who have liked a brand on Facebook have done so because a friend did
Facebook Social Media Infographic - LIKE US! - Lab42
87% of US consumers who use Facebook have liked a brand on the site
Facebook Social Media Infographic - LIKE US! - Lab42