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Facts Tagged With Forecast
1-20 of 67 results
Ubisoft projects revenues to reach $90.02M in Q1 of fiscal year 2013, down 47% year over year
UBISOFT® REPORTS FULL-YEAR 2012-13 SALES AND EARNINGS FIGURES
Ubisoft projects online and digital revenues to increase by 50-70% in fiscal year 2013
UBISOFT® REPORTS FULL-YEAR 2012-13 SALES AND EARNINGS FIGURES
Ubisoft projects revenues to reach $1.83B in fiscal year 2013
UBISOFT® REPORTS FULL-YEAR 2012-13 SALES AND EARNINGS FIGURES
"The way that ragdolls became the last generation thing and everything had to be ragdolls, we reckon next generation, everything's going to have to be destructible. It will be no longer acceptable to walk into a room where you can't punch a hole in the wall or break a table and see it splinter" - Havok worldwide head of product management Andrew Bowell
Destruction is the new ragdoll, says Havok | GamesIndustry International
Smartphone gamers will spend $6B on in-app purchases in 2016
Press Release: Tablet Gamers to Spend Over $3bn on In-App Purchases in 2016 Finds Juniper Research
North America, China, and the Far East will account for 86% of all in-game spending by tablet gamers by 2016
Press Release: Tablet Gamers to Spend Over $3bn on In-App Purchases in 2016 Finds Juniper Research
Tablet gamers will spend $3.03B on in-app purchases in 2016, up from $301M 2012
Press Release: Tablet Gamers to Spend Over $3bn on In-App Purchases in 2016 Finds Juniper Research
"As the [indie game] space has been popularizing, what's happened is the competition is growing fiercer. It's progressively becoming a harder space to break out in, and I think that's exactly where there might be an eventual meeting of the minds between publishers and indies" - Compulsion Games creative director Guillaume Provost
Indies and AAA pubs to partner more - Contrast dev | GamesIndustry International
"Many people apply after getting some sort of degree or certificate. There seems to be such a glut that these people are going to have to make new studios because there just is not enough development going on to absorb all these people" - The Behemoth developer John Baez
Industry instability is here to stay, says The Behemoth | GamesIndustry International
"As more content becomes available you are going to see individuals who are not devs and maybe not working at hardware companies becoming the 'trusted source' of what is good" - The Behemoth developer John Baez
Industry instability is here to stay, says The Behemoth | GamesIndustry International
"The future in digital distribution will be curated feeds" - The Behemoth developer John Baez
Industry instability is here to stay, says The Behemoth | GamesIndustry International
"Nintendo is projecting a huge 674% increase in net income year-over-year and the bar is incredibly low going forward with the last two years being some of the worst financial performances in the company's history" - Asif A. Khan, CFO of Virtue LLC
Nintendo "forgot Marketing 101" for Wii U | GamesIndustry International
"The wow factor of the Wii U is very hard to advertise on television and with no robust third-party exclusives, the system's launch can definitely be characterized as a flop. This does not mean that the company is going to die" - Asif A. Khan, CFO of Virtue LLC
Nintendo "forgot Marketing 101" for Wii U | GamesIndustry International
"You're going to see this next Xbox be a true home entertainment system. I think they're going to have a system when you get into Xbox Live that's going to be very seamless; you'll see more frictionless billing" - BBC executive vice president for digital Robert Nashak
BBC aspires to Defiance-like transmedia approach | GamesIndustry International
"I'm very optimistic for this next generation of consoles. It's been awhile. I think we're going to see Microsoft, for example, really get it right" - BBC executive vice president for digital Robert Nashak
BBC aspires to Defiance-like transmedia approach | GamesIndustry International
"In the next five years, with support built into hardware and engines, eSports will be hitting an audience of hundreds of millions" - Sundance DiGiovanni, CEO of Major League Gaming
Game Marketing: "If the rules of the game aren't working, change the rules" | GamesIndustry International
"The idea of direct-to-consumer digital distribution has been around, but it keeps getting better. And as it gets good enough, you're going to overtake the retail stuff" - Klei founder Jamie Cheng
AAA troubles can help independent scene, says Klei founder | GamesIndustry International
"One day [Activision will] be the big fish at the bottom of the pond, and there'll be almost no food left and no water, and it's going to be hard to breathe. That's how that ends; it ends in catastrophe" - former Playdom VP Gordon Walton
Gordon Walton: Publishers see devs as "replaceable meat puppets" | GamesIndustry International