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Facts Tagged With Forecast
1-19 of 19 results
Ubisoft projects online and digital revenues to increase by 50-70% in fiscal year 2013
UBISOFT® REPORTS FULL-YEAR 2012-13 SALES AND EARNINGS FIGURES
Worldwide consumer spending on video games on connected TVs will grow to $1.6B in 2016 from $88MM in 2012
Games on Connected TVs: An Industry Readies Itself to Execute
The MMOG market in China will generate $6.1B in revenue in 2012
Niko forecasts MMOGs to generate $6.1 billion in China in 2012
The Asia-Pacific digital games market will more than double to $30.3B by 2016
Digital gaming market in Asia-Pacific to more than double to US$30.3bn » Ovum
Asia and Europe is expected to account for 87% of the revenue for online and mobile games by 2015, with China leading the way at 36% of the market
Global Games Investment Review 2012 (Executive Summary)
Global mobile and online game revenue will grow to $41B in 2015, or 50% of the video game market, up from $22B or 39% in 2010
Global Games Investment Review 2012 (Executive Summary)
Spend on tablet games in the UK will account for nearly a third of overall mobile games revenues by 2016
Press Release: Games Revenues from Tablets to Reach Over $3bn by 2014
Total end-user game revenues on tablets will reach $3.1B by 2014, up from $491MM in 2011
Press Release: Games Revenues from Tablets to Reach Over $3bn by 2014
The global market for free-to-play PC games on browsers and social networks is expected to grow from $3.2B in 2011 to $7.5B in 2016
DFC Intelligence » The Market for Browser and Social Network Games
Capcom expects more than 50% of its revenue and operating profit will be digital by 2017
GDC: Capcom expects 50 per cent digital revenue by 2017 | GamesIndustry International
Global mobile gaming revenue is expected to reach $11.4B in 2014, up from $5.6B in 2010
Mixpanel-mobile-money-infographic-740px
The digital market is currently valued at close to $20B, and will over the next 3 years will show the most growth in the gaming sector, with mobile growth reaching 100%
GameStop expects digital to grow 75% to $35 billion by 2014 | VG247
The digital games market will hit $35B by 2014, which is a 75% growth over the next 2 years
GameStop expects digital to grow 75% to $35 billion by 2014 | VG247
By 2014, more than 70% of the world's 2,000 largest organizations will have at least one "gamified" application
Gartner Predicts Over 70 Percent of Global 2000 Organisations Will Have at Least One Gamified Application by 2014
The PC platform continues to pioneer online business models and online game revenue for the PC is expected to be near $23B in 2016
DFC Intelligence » DFC Intelligence Forecasts Worldwide Online Game Market to Reach $29 Billion by 2016
Worldwide revenue for online games delivered via the PC or a video game console is expected to grow from $15.7B in 2010 to nearly $29B in 2016
DFC Intelligence » DFC Intelligence Forecasts Worldwide Online Game Market to Reach $29 Billion by 2016