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Facts Tagged With Gaming
1-20 of 822 results
"For people starting up companies, they shouldn't waste time following other people's paths. They should follow their own path. That's the only way they'll achieve success. And if it's not, it's the only way they'll achieve happiness" - Ensemble Studios founder Tony Goodman
Selling Your Children: Game Entrepreneurs On Letting Go | GamesIndustry International
"Every company has plans, and they're excited about their own plans and committed to their own plans. And if somebody comes along and says, 'Why don't you abandon those plans and accept this offer,' it is often the case that the offer is going to feel underwhelming, and not really capture the perceived value" - EA founder Trip Hawkins
Selling Your Children: Game Entrepreneurs On Letting Go | GamesIndustry International
"For me, it continues to be about whether or not there's a quality idea that feels like it makes so much sense and is so compelling and so timely. And you can't schedule that like a train. You have to wait and feel it. It's not something you can plan on" - EA founder Trip Hawkins
Selling Your Children: Game Entrepreneurs On Letting Go | GamesIndustry International
"Great entrepreneurs are focused on ideas that the world needs, and then they relentlessly pursue their commitment and their vision about those ideas. As a result, they're really focused on the execution of the idea, and if it ends up making money, it's a byproduct of that process" - EA founder Trip Hawkins
Selling Your Children: Game Entrepreneurs On Letting Go | GamesIndustry International
"A lot of the people for whom it is really about the money tend to make lousy entrepreneurs" - EA founder Trip Hawkins
Selling Your Children: Game Entrepreneurs On Letting Go | GamesIndustry International
"There's a little bit of a trap you get caught in of trying to outdo the success you've had in the past, or the expectation of success that people have of you to be successful again. And sometimes that gets in the way of trying things and being willing to fail" - Ensemble Studios founder Tony Goodman
Selling Your Children: Game Entrepreneurs On Letting Go | GamesIndustry International
"My goal is to start a company I believe in first and is something that I want to do. Then as far as goals go, we do have in mind the possibility of exiting, or making a hit product that's profitable on its own and not selling. You have the idea of some kind of win, but there's no particular focus on selling out" - Ensemble Studios founder Tony Goodman
Selling Your Children: Game Entrepreneurs On Letting Go | GamesIndustry International
"Games revenue in Q1 [2013] benefited from the growth of games launched in the past year, and also from our efforts to increase game distribution, usage, and payments conversion" - Facebook CFO David Ebersman
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"We're up to 81 of the top-grossing 100 iOS apps, and 70 of the top-grossing Android apps are connected in with Facebook, so we're getting good coverage" - Facebook CEO Mark Zuckerberg
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"With the exception of our largest partner, Zynga, whose growth hasn't been as awesome as everyone had hoped, the rest of the [gaming] community is actually growing quite well and is quite healthy" - Facebook CEO Mark Zuckerberg
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"We believe Facebook continues to offer a compelling platform for developers to build great games and businesses, and we will continue to invest in this area" - Facebook CFO David Ebersman
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"We're pleased that Q1 [2013] represented [Facebook's] largest three month quarter of games revenue to date, despite a 37 percent drop in year over year payments volume from our largest developer, as our other developers increased their payments volumes by almost 60 percent and we saw a record number of people playing games on Facebook" - Facebook CFO David Ebersman
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"Of the top 100 grossing apps on both iOS and Android in the last week of Q1 [2013], about 40 percent of them used [Facebook's] mobile app install ads. In gaming, travel, e-commerce and financial service industries, the early indicator is that our cost per install is highly competitive" - Facebook COO Sheryl Sandberg
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
Ubisoft projects revenues to reach $90.02M in Q1 of fiscal year 2013, down 47% year over year
UBISOFT® REPORTS FULL-YEAR 2012-13 SALES AND EARNINGS FIGURES
Ubisoft's online and digital revenue reached $190.33M in fiscal year 2012
UBISOFT® REPORTS FULL-YEAR 2012-13 SALES AND EARNINGS FIGURES
Ubisoft projects online and digital revenues to increase by 50-70% in fiscal year 2013
UBISOFT® REPORTS FULL-YEAR 2012-13 SALES AND EARNINGS FIGURES
Ubisoft projects revenues to reach $1.83B in fiscal year 2013
UBISOFT® REPORTS FULL-YEAR 2012-13 SALES AND EARNINGS FIGURES
Ubisoft's casual game revenue decreased by 32%, to $421.81M, in fiscal year 2012
UBISOFT® REPORTS FULL-YEAR 2012-13 SALES AND EARNINGS FIGURES