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Facts Tagged With Gaming
1-13 of 13 results
North America, China, and the Far East will account for 86% of all in-game spending by tablet gamers by 2016
Press Release: Tablet Gamers to Spend Over $3bn on In-App Purchases in 2016 Finds Juniper Research
ChangYou's net income reached $77.9M in Q1 2013, up 17% from Q1 2012
ChangYou's paying user revenue up 77 per cent in Q1
ChangYou's total revenues reached $177.6M in Q1 2013, up 30% from Q1 2012
ChangYou's paying user revenue up 77 per cent in Q1
ChangYou's average revenue per paying account reached $65 in Q1 2013, up 77% from Q1 2012
ChangYou's paying user revenue up 77 per cent in Q1
ChangYou's aggregate number of paying user accounts decreased to 2.04M in Q1 2013, down 34% from Q1 2012
ChangYou's paying user revenue up 77 per cent in Q1
ChangYou's online game revenues reached $77.6M in Q1 2013, up 19% from Q1 2012
ChangYou's paying user revenue up 77 per cent in Q1
More than 60% of China’s online games revenues comes from MMOGs
Niko forecasts MMOGs to generate $6.1 billion in China in 2012
The MMOG market in China will generate $6.1B in revenue in 2012
Niko forecasts MMOGs to generate $6.1 billion in China in 2012
Tencent leads the online gaming market in China with a 33.7% share followed by Netease (17.3%) and SNDA (16%)
Analysys International: Tencent Lead China Client Online Game Market 2012Q1
China's PC games market grew at 27% in 2011, nearly twice the rate of the global market, resulting in record revenue of $6B
The PC Gaming Alliance “Horizons Research 2011” Reports Record in PC Gaming Software Sales of $18.6 Billion
The size of China’s paid online game market was 41.38B Yuan in 2011, a 17.5% increase over 2010
iResearch Released Data of China Online Game Market in 2011 - iResearch Consulting Group
Top game operators in China, in descending order, are Tencent with $792 million in revenue in 2009,
Shanda Games (NASDAQ:GAME) with $704 million in revenue, Netease
(NASDAQ: NTES) with $493 million, Perfect World (NASDAQ: PWRD) with
$314 million and Changyou (NASDAQ: CYOU) with $268 million in revenue
Online games market in China grew 35% to $3.9 B in 2009, according to Pearl Research