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Facts Tagged With Global
1-20 of 565 results
"What's become broken is the traditional AAA style of development and distribution...We're approaching the point at which AAA projects need to be blockbusters just to sustain everyone in the ecosystem: the developer, the publisher, the manufacturing and physical goods cost, the distributor, the retailer, and in some cases, the platform/console owner" - former Trion Worlds chief creative officer Scott Hartsman
Trion's former CCO: AAA development is "fundamentally broken" | GamesIndustry International
Nokia accounts for 79% of worldwide Windows Phone shipments
Android and iOS Combine for 92.3% of All Smartphone Operating System Shipments in the First Quarter While Windows Phone Leapfrogs BlackBerry, According to IDC - prUS24108913
"Android and iOS accounted for more than the lion's share of smartphones in the first quarter [2013], but a closer examination of the other platforms reveals turnaround and demand for alternatives. Windows Phone has benefited from Nokia's participation, and BlackBerry's new BB10 devices have already hit a million units shipped in its first quarter of availability" - IDC senior research analyst Kevin Restivo
Android and iOS Combine for 92.3% of All Smartphone Operating System Shipments in the First Quarter While Windows Phone Leapfrogs BlackBerry, According to IDC - prUS24108913
"Underpinning the worldwide smartphone market is the constantly shifting operating system landscape" - IDC senior research analyst Kevin Restivo
Android and iOS Combine for 92.3% of All Smartphone Operating System Shipments in the First Quarter While Windows Phone Leapfrogs BlackBerry, According to IDC - prUS24108913
Android smartphone vendors and Apple shipped a total of 199.5M units worldwide in 1Q 2013, up 59.1% year over year
Android and iOS Combine for 92.3% of All Smartphone Operating System Shipments in the First Quarter While Windows Phone Leapfrogs BlackBerry, According to IDC - prUS24108913
Mainstream non-hard-disk-drive vendors account for 70.8% of the entry-level storage market, up 3.5 percentage points from Q1 2012
Worldwide Personal
Personal storage devices account for 99.1% of worldwide personal and entry-level storage units shipped, and 89.8% of the shipment value
Worldwide Personal
The number of dual-bay personal storage units shipped increased by 43.6% year over year in Q1 2013
Worldwide Personal
Hard disk drive devices accounted for 76.1% of the worldwide personal and entry-level storage market in Q1 2013, up 14 percentage points year over year
Worldwide Personal
Worldwide personal and entry-level storage device shipment value reached $1.8B in Q1 2013, up 54.1% year over year
Worldwide Personal
The worldwide personal and entry-level storage market reached $20.2M in Q1 2013, up 73.4% year over year
Worldwide Personal
"I wouldn't be surprised if we see by the next generation some consolidation of some sort - it seems hard to fathom that we're going to have these three big players again" - Rally Games founder Jeremy Pope
Former GTA Producer: Why I'll Never Work On Violent Games Again | GamesIndustry International
Global revenues from mobile streamed music services will reach $1.7B in 2013, up 40% from 2012
Press Release: Mobile Streamed Music Revenues to Rise More than 40% this Year to $1.7bn, Juniper Research Finds
"While the availability of direct carrier billing is patchy, the various benefits which the mechanism offers - higher conversion rates, opportunities to monetise unbanked customers - suggest that deployments will rise significantly in the medium term" - Juniper Research analyst Dr. Windsor Holden
Press Release: Mobile Content Revenues Expected to Rise From More Than $40bn This Year to $65bn in 2016, Juniper Research Finds
Music and video account for ~50% of worldwide mobile content revenue
Press Release: Mobile Content Revenues Expected to Rise From More Than $40bn This Year to $65bn in 2016, Juniper Research Finds
Mobile content revenues will reach $65B in 2016
Press Release: Mobile Content Revenues Expected to Rise From More Than $40bn This Year to $65bn in 2016, Juniper Research Finds
"We're pleased that Q1 [2013] represented [Facebook's] largest three month quarter of games revenue to date, despite a 37 percent drop in year over year payments volume from our largest developer, as our other developers increased their payments volumes by almost 60 percent and we saw a record number of people playing games on Facebook" - Facebook CFO David Ebersman
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"Of the top 100 grossing apps on both iOS and Android in the last week of Q1 [2013], about 40 percent of them used [Facebook's] mobile app install ads. In gaming, travel, e-commerce and financial service industries, the early indicator is that our cost per install is highly competitive" - Facebook COO Sheryl Sandberg
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International