Refine Your Results:
Topic
Technology
Region
Industry
Source
Between 3.5% and 10% of a mobile Free-to-Play game audience will convert to paying users
F2P mobile gamers spend between $8 and $15 per month - SuperData
Freemium accounts for 55% of all mobile game revenues, compared to 6% of ad revenue
F2P mobile gamers spend between $8 and $15 per month - SuperData
Mobile gaming will represent a $7.5B worldwide market by 2015, tripling from $2.7B today
F2P mobile gamers spend between $8 and $15 per month - SuperData
The global social gaming market is estimated at $4.9B in 2011 and forecasted to grow to $8.4B in 2014
Social Network Games 2012 Casual Game Sector Report