Refine Your Results:
Topic
Technology
Region
None
Industry
Consumer
None
Company
Source
Facts Tagged With Social Gaming
1-10 of 10 results
The mobile social gaming market in Japan was $3.26B in 2011, comprising $2.65B on feature phones and $0.61B on smartphones
Latest Stats: Size Of Japan’s Social Game Market [Social Games] | Dr. Serkan Toto – Japan Social Games Consulting
80-90% of Japanese paying social gamers pay via their monthly mobile phone bills
Social Games: Why GREE And Mobage Operator DeNA Monetize Better Tha...
17% of Japanese social gamers will pay for their games in some form in 2013, up from 10% in 2010
Social Games: Why GREE And Mobage Operator DeNA Monetize Better Tha...
Konami will generate $390MM in fiscal year 2011 from social games
Social Games: Why GREE And Mobage Operator DeNA Monetize Better Tha...
70% of the top 20 games on Mobage and GREE are social card battle games
Social Games: Why GREE And Mobage Operator DeNA Monetize Better Tha...
Japan's social gaming market will be worth 400B yen in 2016
Social Games: Why GREE And Mobage Operator DeNA Monetize Better Tha...
Japan's social gaming market was worth US$1.4B in 2011
Social Games: Why GREE And Mobage Operator DeNA Monetize Better Tha...
The average revenue per paying user (ARPPU) in Japan's social gaming market is estimated at $42.18 in 2011, $47.42 in 2012, and $53.03 in 2013
Report: Japan’s Social Gaming Market To Balloon To $3.8 Billion In 2013 | Dr. Serkan Toto – Japan Web Consulting