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Facts Tagged With Social Gaming
1-5 of 5 results
"Hardcore social players who play this game multiple times a day every day are pretty much committed to that game. I don't know many people who have a huge affinity for, for example, FarmVille, and also play another game and are just as invested. So I think once you lose that customer, they're gone" - Konami director of digital publishing John Coligan
Perils of Whale Hunting: When F2P Players Leave The Sea | GamesIndustry International
"People play on Facebook at their work, on the bus with their mobile phone, and when they get home, they play on their tablet. They're still at those places with those devices, so I think they'll find other content" - Konami director of digital publishing John Coligan
Perils of Whale Hunting: When F2P Players Leave The Sea | GamesIndustry International
"Konami is more optimistic about the potential for mobile games or cross-connected mobile social games, so that will be our primary focus for the immediate future" - Konami director of digital publishing John Coligan
Konami mobile exec: Player acquisition "keeps me up at night" | GamesIndustry International
"It's not nearly as expensive to make a successful mobile game as a social game. With a lot of mobile titles you don't have things like server costs or server scaling, server crashes" - Konami director of digital publishing John Coligan
Konami mobile exec: Player acquisition "keeps me up at night" | GamesIndustry International