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Facts Tagged With Social Gaming
1-9 of 9 results
6.1MM EU5 smartphone gamers (13.2% of smartphone gamers overall) log into a social game on their devices at least once monthly
European Mobile Gaming Gets Social: Rise in Smartphone Adoption Drives Increase in Mobile Gaming and Social Play
49% of marketers plan to deploy ads on Zynga
81% of Social Consumers Likely to Play Social Games | | Pivot Conference 2012
2% of marketers have deployed ads on Zynga
81% of Social Consumers Likely to Play Social Games | | Pivot Conference 2012
61% of U.S. and U.K. social gamers play Facebook games
81% of Social Consumers Likely to Play Social Games | | Pivot Conference 2012
81% of U.S. and U.K. social media users play social games
81% of Social Consumers Likely to Play Social Games | | Pivot Conference 2012
81MM people in the U.S. and U.K. play social games on a daily basis
81% of Social Consumers Likely to Play Social Games | | Pivot Conference 2012