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Facts Tagged With Social Media
1-20 of 1964 results
58% of consumers share positive experiences and seek advice from friends and family when they talk about brands on social media
SDL Survey Reveals Consumers Want Brands to Offer Consistent Experience | SDL
33% of consumers have acted on a promotion on a brand's social media pages
SDL Survey Reveals Consumers Want Brands to Offer Consistent Experience | SDL
142M Americans visited Facebook in March 2013, for an average of 6 hours 44 minutes
March 2013: Top Education
"Games revenue in Q1 [2013] benefited from the growth of games launched in the past year, and also from our efforts to increase game distribution, usage, and payments conversion" - Facebook CFO David Ebersman
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"We offer developers a unique opportunity to drive downloads of their mobile apps. During [Q1 2013] 3800 developers used that to drive nearly 25 million downloads" - Facebook COO Sheryl Sandberg
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"We're up to 81 of the top-grossing 100 iOS apps, and 70 of the top-grossing Android apps are connected in with Facebook, so we're getting good coverage" - Facebook CEO Mark Zuckerberg
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"With the exception of our largest partner, Zynga, whose growth hasn't been as awesome as everyone had hoped, the rest of the [gaming] community is actually growing quite well and is quite healthy" - Facebook CEO Mark Zuckerberg
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"We believe Facebook continues to offer a compelling platform for developers to build great games and businesses, and we will continue to invest in this area" - Facebook CFO David Ebersman
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"We're pleased that Q1 [2013] represented [Facebook's] largest three month quarter of games revenue to date, despite a 37 percent drop in year over year payments volume from our largest developer, as our other developers increased their payments volumes by almost 60 percent and we saw a record number of people playing games on Facebook" - Facebook CFO David Ebersman
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"Of the top 100 grossing apps on both iOS and Android in the last week of Q1 [2013], about 40 percent of them used [Facebook's] mobile app install ads. In gaming, travel, e-commerce and financial service industries, the early indicator is that our cost per install is highly competitive" - Facebook COO Sheryl Sandberg
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
"Our growth is particularly strong from new small and medium-sized marketers, direct response marketers, and app developers" - Facebook COO Sheryl Sandberg
Facebook: Q1 game revenue up 12%, Zynga down 37% | GamesIndustry International
14% of UK consumers who encounter poor customer service complain about the experience on social media
U.K. Companies Lose About 12 Billion Pounds Per Year Due to Poor Customer Service | Loyalty360.org
17% of TVs connected to the internet, either through the TV itself or through another device, are used to watch YouTube
Nearly Half of Internet Capable TVs, Game Consoles, Blu-ray Disc Players, and Streaming Media Players are Connected and Used, According to The NPD Group – NPD.com
70% of brand marketers plan to increase their spending on social media advertising in 2013
Online Evolution: 2013 Marks the Year of Brand Advertising
34% of social media users post comments about political or social issues
Civic Engagement in the Digital Age | Pew Research Center's Internet
66% of American social media users took part in political activity on a social media site during the 2012 campaign
Civic Engagement in the Digital Age | Pew Research Center's Internet