Refine Your Results:
Topic
Technology
General Technologies
Specific Technologies
Region
Asia
Country
Europe (Western)
North America
Region
Industry
Consumer
Age
Gender
Income
Company
Source
Facts Tagged With UK
1-20 of 76 results
"What we're learning as we go is that these properties have very very different demographics wherever they may be popular. We have to build our games in such a way that we can reflect this" - BBC executive vice president for digital Robert Nashak
BBC aspires to Defiance-like transmedia approach | GamesIndustry International
"Brands are being created by their audiences, and we need to embrace that" - BBC executive vice president for digital Robert Nashak
BBC aspires to Defiance-like transmedia approach | GamesIndustry International
"We've been trying to do as much as possible cross-merchandising, so that people get a sense of all the different ways a brand can get into their life. Creating new strategic gateways into these brands is important" - BBC executive vice president for digital Robert Nashak
BBC aspires to Defiance-like transmedia approach | GamesIndustry International
"You're going to see this next Xbox be a true home entertainment system. I think they're going to have a system when you get into Xbox Live that's going to be very seamless; you'll see more frictionless billing" - BBC executive vice president for digital Robert Nashak
BBC aspires to Defiance-like transmedia approach | GamesIndustry International
"I think like everyone, mobile/tablet is the place to be right now" - BBC executive vice president for digital Robert Nashak
BBC aspires to Defiance-like transmedia approach | GamesIndustry International
"Where we can get in with the creatives early, we try to develop in tandem with them a digital strategy. That's the wave of the future and BBC's been doing that" - BBC executive vice president for digital Robert Nashak
BBC aspires to Defiance-like transmedia approach | GamesIndustry International
"One size fits all is really hard, particularly when you're not launching games any more but you're building services. We make a determination through several things. What platform do we want to be on, which demographics on that platform, and which countries do we want to be in and what sort of platform penetration is there in that country?" - BBC executive vice president for digital Robert Nashak
BBC aspires to Defiance-like transmedia approach | GamesIndustry International
Consumers in the UK, Germany, and France spend $243M on used and rental video and PC game software per quarter
Research Shows $2.88 Billion Spent On Video Game Content in the U.S. for Second Quarter 2012
Consumers in the UK, Germany, and France spend $983M on digital video game content per quarter
Research Shows $2.88 Billion Spent On Video Game Content in the U.S. for Second Quarter 2012
The PC gaming market in the US, UK, Germany, Japan, and South Korea grew by 9% in 2012, to $8.4B
PC Gaming Alliance
49% of UK smartphone owners use their devices to play paid games, compared to 72% for tablet owners
TouchscreenLife_Infographic
59% of UK consumers are familiar with Sega games, compared to 48% for EA, 35% for Ubisoft, and 33% for Rockstar
Harris Interactive Brand Buzz Wave 6 - Gaming Brands
19% of UK consumers own or play EA games, compared to 12% for Ubisoft, 9% for Rockstar, and 8% for Sega
Harris Interactive Brand Buzz Wave 6 - Gaming Brands
74% of UK consumers are familiar with Nintendo games or consoles, compared to 73% for PlayStation, and 67% for Xbox
Harris Interactive Brand Buzz Wave 6 - Gaming Brands
28% of UK consumers own or play Nintendo consoles, compared to 22% for PlayStation, and 18% for Xbox
Harris Interactive Brand Buzz Wave 6 - Gaming Brands